AI Insights · Timothy · July 2022
Top 5 Ultracasual Games on Android in Mexico - Q2 2022
Discover the performance of the top 5 ultracasual games on Android in Mexico during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the ultracasual gaming segment on the Android platform in Mexico saw notable trends in downloads, revenue, and active user engagement. Here, we delve into the performance of the top 5 ultracasual games: Fill The Fridge, DIY Joystick, Fidget Toys 3D - Antistress, Fidget Toys Trading・Pop It 3D, and Antistress - relaxation toys. The data comes from Sensor Tower, where more insights can be found.
Fill The Fridge from Rollic Games showed a dynamic trend in weekly downloads, starting with approximately 161K downloads at the end of March and peaking at around 240K in mid-April. Weekly active users also experienced growth, reaching nearly 550K in mid-April before stabilizing at about 500K towards the end of June. The game’s weekly revenue fluctuated, peaking at $155 in mid-May but generally staying below $100 for most of the quarter.
DIY Joystick by CrazyLabs LTD exhibited an initial surge in downloads, hitting over 300K in early April. However, the numbers gradually declined, settling at around 42K by the end of the quarter. Active users mirrored this trend, peaking at approximately 415K in early April and then decreasing to around 167K by late June. Notably, the game did not generate any revenue during this period.
Fidget Toys 3D - Antistress from Fidget Dev maintained a steady download rate, starting with about 55K downloads per week in late March and climbing to around 73K by the end of June. Active users saw a slight increase, growing from approximately 294K to nearly 338K over the quarter. Revenue remained minimal, with weekly earnings generally below $10, except for a few spikes reaching up to $12.
Fidget Toys Trading・Pop It 3D by Freeplay Inc experienced a consistent download rate, beginning with around 33K weekly downloads and peaking at approximately 79K in mid-April. Active users increased from about 153K in late March to around 167K by the end of June. Similar to DIY Joystick, this game did not generate any revenue during the quarter.
Antistress - relaxation toys from JindoBlu demonstrated a stable performance in both downloads and active users. Weekly downloads ranged from about 38K to 54K, while active users hovered around 600K to 680K throughout the quarter. The game’s weekly revenue remained modest, peaking at $62 in mid-April and generally staying below $50.
These insights highlight the varying trends in user engagement and monetization across the top ultracasual games. For a deeper dive into these metrics, visit Sensor Tower.